Deep dreamer app
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Developed at Google’s Zurich office in 2014 and released to the wider world last summer, Deep Dream uses artificial neural networks, a style of computing inspired by the brain and nervous systems, to learn to recognise shapes in pictures. One of the intelligent applications Arcas and co were touting was an image manipulation program also called Deep Dream. To reposition those posts would be mistake, in Arcas’ view: “We believe machine intelligence is an innovation that will profoundly affect art.”Īn image created by Google’s Deep Dream. “Faced with a new technical development in art, it’s easier for us to quietly move the goalposts after a suitable period of outrage,” Arcas argued, “re-inscribing what it means for something to be called fine art, what counts as skill or creativity, what is natural and what is artifice, and what it means for us to be privileged as uniquely human.” In an opening address and an accompanying online essay, Blaise Agϋera y Arcas, a Google machine-intelligence developer, likened the artistic use of such programs to photography, or the employment of optical instruments by Renaissance artists – tools which may have had their detractors, yet are now an accepted part of art history.
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The show, held in a refurbished cinema in the city’s Mission district, displayed a series of manipulated, photographic works created using one of the tech firm’s artificial intelligence programs.